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Antinomy - now on IndieDB

Antinomy, the 19th century open world action adventure developed by Against All Odds Games and Homegrown Games, is now on IndieDB, too. A unique game with a collaborative development approach about...

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The World of Antinomy: The Capitol

As Antinomy is an open world game, size does actually matter. However, most of the time the player will be in one of the many settlements - or even in one of the two cities. With Al-Hamra, our start...

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The World of Antinomy: The Oasis

While the world of Antinomy is a world in distress and conflict, there are some places of peace and tranquillity, retreats for the players character to rest, revive and forge new friendships. One of...

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Rock me, Amadeus! (may contain traces of UE4)

While the prototype we created in GG is being polished, we also have a track working on key scenes from the prototype being run in Unreal 4 - just in case we go for multiplatform, we want to be...

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Antinomy Kickstarter launched!

Do you want to travel to Jerusalem with us? Do you want to become immortal as a village leader in our game? Or would you prefer a 30 feet tall golden monument glorifying you to be erected in the...

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First look at Unreal Playable!

Everyone loves eye candy. Or at least almost everyone. So, in addition to the various insights we gave about the GG world prototype, we have now unleashed some visual mojo from our Unreal track onto...

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Greenlit by Steam Community and moving to Unreal 4!

As the game has been greenlit and attracted quite some crowd (although obviously a rather non-funding one), we have some inquiries from publishers, distribution companies and IP brokers. While we are...

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Kickstarter relaunch with Unreal 4 power!

After challenging and demanding months of hard work, patience and passion our Prototype has been converted from GameGurur / DarkBasic to the latest shinyUnreal 4 technology. Time to restart the...

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Into the Dark Halloween Edition 2015 live on Steam!

The first version of the Into the Dark Halloween Edition 2015 has been pushed lived on Steam. Contains many improvements, bugfixes and a new free Halloween Minigame!

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Homegrown Games announces "Father´s Island" for December 2016

While we are still working on "Into the Ice" and "Antinomy", we won´t let 2015 pass without releasing a new game!

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Pushing Onward: Ongoing development after Kickstarter Fail

Not giving up: Even with the Kickstarter failing, Antonomy WILL be developed and released.

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Antinomy - Justice, not Vengeance! is BACK for BACKERS!

Yeah, we kept our heads low during the last months, working constantly on the game and on a way to get the funds we need. Now we are VERY close to a total breakthrough. Be a part of it!

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Weapons of Antinomy

Dear backers and supporters! You are really great, and we from Homegrown Games and Against All Odds Games are very grateful for every single € pledged so far. Here a look into our weapons stack :)

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Premiere: The first extensive Unreal Ingame Footage

One of the most asked-for items during our campaign so far has been ingame material from the current development build. New Screenshots, new gameplay videos, new footage - and we can understand that.

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Antinomy vs Oculus: Tripping the Rift!

After we released yesterdays update including several FAQs for Antinomy, we received many emails within a few hours asking if Antinomy has some kind of VR support. Well, this was kinda a surprise, as...

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The evolution of our architecture

It´s a long, long way from stock asset for quick & dirty prototyping to production-quality architecture and gameplay-relevant building construction. Take a walk with us!

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The final hours of our Kickstarter!

The final hours of our campaign are upon us - and it has been a great pleasure to run this one for you. And it will be an even greater pleasure to go on with our development, backed with your financial...

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Kickstarter is over: First reward & late pledge option!

The campaign came to an end - with exactly 3338.5 Euro pledged. In addition to that, some people sent money to our PayPal address, one even wired an early access pledge tier amount to our Homegrown...

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